Hand sculpted in Blender. The goal of this project was to achieve a realistic human sculpt and hair. Hair is made using Blender’s new curve system instead of the particle system. Female skin is softer looking and possesses finer pores than male skin. Hand-painted makeup has been applied (base layer, blush, lipstick, eyeliner, and mascara). All these small details have to come together correctly to create a believable portrait.